Uniform - 3D Editor

Uniform - 3D Editor

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Logo de Uniform - 3D Editor

Uniform - Editor 3D: O Espaço de Trabalho Profissional Unificado para Criação 3D

Liberte-se de modos e fluxos de trabalho complexos. Experimente escultura, pintura PBR e retopologia de nível desktop em um único aplicativo iPad de alto desempenho, otimizado para chips da série M e Apple Pencil.

Editor

Sparseal SL

Categoria

Graphics & Design

Downloads

25K+

Avaliação

3.6/5

Total de avaliações

0

Idiomas

1

Design Sem Limites

Descubra a interface usada por 25K+ usuários.

Interface do Uniform 3D Editor mostrando uma vista dividida de uma escultura detalhada de personagem e sua versão renderizada

Interface do Uniform 3D Editor mostrando uma vista dividida de uma escultura detalhada de personagem e sua versão renderizada

Interface do Uniform 3D Editor no iPad mostrando múltiplas viewports de uma cabeça de personagem 3D estilizada sendo esculpida e pintada

Interface do Uniform 3D Editor no iPad mostrando múltiplas viewports de uma cabeça de personagem 3D estilizada sendo esculpida e pintada

Interface do Uniform 3D Editor mostrando um modelo cilíndrico com configurações de snapping.

Interface do Uniform 3D Editor mostrando um modelo cilíndrico com configurações de snapping.

Interface do aplicativo Uniform 3D Editor mostrando o painel de novo objeto para seleção de malha no iPad

Interface do aplicativo Uniform 3D Editor mostrando o painel de novo objeto para seleção de malha no iPad

3D Profissional, Reimaginado para iPad.

As ferramentas que destacam este app, escolhido por 25K+ usuários.

🛠️

Espaço de Trabalho Criativo Unificado

Pare de trocar de modos. Nosso kit de ferramentas modular permite esculpir malhas de alta poligonalidade e pintar texturas PBR com os mesmos pincéis intuitivos em um ambiente fluido.

🚀

Desempenho de Nível Desktop

Projetado para Metal 3 e chips da série M. Manipule sem esforço milhões de polígonos e pilhas de camadas complexas com zero atraso ou interrupções.

📐

Retopologia e UVs Profissionais

Vá do conceito a assets prontos para jogos em qualquer lugar. Domine sua geometria com ferramentas avançadas de retopologia e desdobramento UV baseado em costuras.

Sobre o app

Tudo o que você precisa saber sobre Uniform - 3D Editor.

Descrição

* Uniform is optimized for the latest iPad devices. A device with support for Metal 3 (A14 or later, M1 or later) is recommended. Some features and critical optimizations are not available in older devices. * Uniform works best with Apple Pencil. Some features may not be accessible when using touch only input. A general purpose 3D editor focused on performance and customization. With Uniform you can use the exact same toolkit for creating high poly sculpts, low poly models with textures, normal maps, PBR painting and layering, 2D images and final renders. No modes, no different tools and settings for different object types. Uniform allows you to use the exact same paint brush to paint on a high poly mesh or on a pixel art image. Main features: * Modular, highly customizable tool system that covers a wide range of operations, such as: High poly sculpting and color/PBR painting, including deformers, filters, alpha stamps and VDMs. Texture painting and normal map sculpting. Create high resolution details in low poly objects without baking a high poly mesh. Per pixel/vertex painting for precision pixel art painting and low poly models with visible pixel grids and nearest texture filtering. Direct mesh topology manipulation for poly to poly modeling and retopology, including CozyBlanket pencil tool. Seam based UV unwrapping, voxel remesh and subdivision based sculpting. Region segmentation for partial visibility management and controlling areas of influence. Object creation, mesh primitives and volume-based sketching. Procedural objects and non-destructive operations like OpenSubdiv or Shell. * Layer stack compositor: Uniform supports layers for both displacement and color in all object types (meshes, textures and images). Uniform layer compositor supports procedural layers such as color fills, color corrections and PBR material fills. Layers can have its influence controlled by user editable masks. * Great performance thanks to GPU accelerated tools and layer stack compositor. Uniform takes full advantage of the iPad unified memory architecture and GPU compute capabilities. Use surface filters or brushes that fully cover a model with several millions of polygons without any lag or stuttering. * Multi-scene workspace. Uniform supports working on multiple scenes at the same time within the same file. These scenes can be rendered in multiple views using various viewports or instanced inside other scenes for compositing more complex models. * Multi object editing: Uniform supports editing multiple objects at the same time, even when they are from different types. You can paint across a model composed of high meshes, meshes with textures and images with a single stroke. * Real time renderer with supports for PBR materials and NPR blending, point lights, HDRs and automatic tool overlays. * Dynamic surface views to visualize models the best way possible depending on the task. Surface views can be customized with a built-in editor.

Última versão

1.4.6

Tamanho

191.1 MB

Data de lançamento

15 de mai. de 2024

Unifique Seu Fluxo de Trabalho Criativo 3D

Experimente escultura, pintura PBR e modelagem de nível desktop em seu iPad com chip da série M. Aproveite o poder do Metal 3 para criar sem modos ou limitações — onde quer que a inspiração o leve.

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