Uniform - 3D Editor

Uniform - 3D Editor

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Logo de Uniform - 3D Editor

Uniform - Editor 3D: El Espacio de Trabajo Profesional Unificado para Creación 3D

Libérate de modos y flujos de trabajo complejos. Experimenta esculpido, pintura PBR y retopología de nivel de escritorio en una aplicación de iPad de alto rendimiento, optimizada para chips M y Apple Pencil.

Editor

Sparseal SL

Categoría

Graphics & Design

Descargas

25K+

Valoración

3.6/5

Total valoraciones

0

Idiomas

1

Diseña Sin Límites

Descubre la interfaz utilizada por 25K+ usuarios.

Interfaz de Uniform 3D Editor mostrando una vista dividida de un esculpido de personaje detallado y su versión renderizada

Interfaz de Uniform 3D Editor mostrando una vista dividida de un esculpido de personaje detallado y su versión renderizada

Interfaz de Uniform 3D Editor en iPad mostrando múltiples vistas de una cabeza de personaje 3D estilizada siendo esculpida y pintada

Interfaz de Uniform 3D Editor en iPad mostrando múltiples vistas de una cabeza de personaje 3D estilizada siendo esculpida y pintada

Interfaz de Uniform 3D Editor mostrando un modelo cilíndrico con ajustes de snapping.

Interfaz de Uniform 3D Editor mostrando un modelo cilíndrico con ajustes de snapping.

Interfaz de la aplicación Uniform 3D Editor mostrando el panel de objetos nuevo para la selección de mallas en iPad

Interfaz de la aplicación Uniform 3D Editor mostrando el panel de objetos nuevo para la selección de mallas en iPad

3D Profesional, Reimaginado para iPad.

Las herramientas que hacen destacar esta app, elegida por 25K+ usuarios.

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Espacio de Trabajo Creativo Unificado

Deja de cambiar de modo. Nuestro kit de herramientas modular te permite esculpir mallas de alta poligonización y pintar texturas PBR con los mismos pinceles intuitivos en un entorno fluido.

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Rendimiento de Nivel de Escritorio

Ingenierizado para Metal 3 y chips M. Manipula sin esfuerzo millones de polígonos y pilas de capas complejas con cero lag o interrupciones.

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Retopología y UVs Profesionales

Pasa del concepto a los assets listos para juegos sobre la marcha. Domina tu geometría con herramientas avanzadas de retopología y despliegue UV basado en costuras.

Sobre la app

Todo lo que necesitas saber sobre Uniform - 3D Editor.

Descripción

* Uniform is optimized for the latest iPad devices. A device with support for Metal 3 (A14 or later, M1 or later) is recommended. Some features and critical optimizations are not available in older devices. * Uniform works best with Apple Pencil. Some features may not be accessible when using touch only input. A general purpose 3D editor focused on performance and customization. With Uniform you can use the exact same toolkit for creating high poly sculpts, low poly models with textures, normal maps, PBR painting and layering, 2D images and final renders. No modes, no different tools and settings for different object types. Uniform allows you to use the exact same paint brush to paint on a high poly mesh or on a pixel art image. Main features: * Modular, highly customizable tool system that covers a wide range of operations, such as: High poly sculpting and color/PBR painting, including deformers, filters, alpha stamps and VDMs. Texture painting and normal map sculpting. Create high resolution details in low poly objects without baking a high poly mesh. Per pixel/vertex painting for precision pixel art painting and low poly models with visible pixel grids and nearest texture filtering. Direct mesh topology manipulation for poly to poly modeling and retopology, including CozyBlanket pencil tool. Seam based UV unwrapping, voxel remesh and subdivision based sculpting. Region segmentation for partial visibility management and controlling areas of influence. Object creation, mesh primitives and volume-based sketching. Procedural objects and non-destructive operations like OpenSubdiv or Shell. * Layer stack compositor: Uniform supports layers for both displacement and color in all object types (meshes, textures and images). Uniform layer compositor supports procedural layers such as color fills, color corrections and PBR material fills. Layers can have its influence controlled by user editable masks. * Great performance thanks to GPU accelerated tools and layer stack compositor. Uniform takes full advantage of the iPad unified memory architecture and GPU compute capabilities. Use surface filters or brushes that fully cover a model with several millions of polygons without any lag or stuttering. * Multi-scene workspace. Uniform supports working on multiple scenes at the same time within the same file. These scenes can be rendered in multiple views using various viewports or instanced inside other scenes for compositing more complex models. * Multi object editing: Uniform supports editing multiple objects at the same time, even when they are from different types. You can paint across a model composed of high meshes, meshes with textures and images with a single stroke. * Real time renderer with supports for PBR materials and NPR blending, point lights, HDRs and automatic tool overlays. * Dynamic surface views to visualize models the best way possible depending on the task. Surface views can be customized with a built-in editor.

Última versión

1.4.6

Tamaño

191.1 MB

Fecha de lanzamiento

15 may 2024

Unifica Tu Flujo de Trabajo Creativo 3D

Experimenta esculpido, pintura PBR y modelado de nivel de escritorio en tu iPad con chip M. Aprovecha la potencia de Metal 3 para crear sin modos ni limitaciones, donde sea que surja la inspiración.

Descargar en App Store

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