Live Link Face
Live Link Face
๋‹ค์šด๋กœ๋“œ: App Store

์ด ํŽ˜์ด์ง€๋Š” ์•ฑ์ด๋‚˜ ๊ฐœ๋ฐœ์ž์˜ ๊ณต์‹ ํŽ˜์ด์ง€๊ฐ€ ์•„๋‹ˆ๋ฉฐ, ์ •๋ณด ์ œ๊ณต ๋ฐ ๋…ผํ‰์„ ๋ชฉ์ ์œผ๋กœ ์ž‘์„ฑ๋œ ๋…๋ฆฝ ํŽธ์ง‘ ๊ฐ„ํ–‰๋ฌผ์ž…๋‹ˆ๋‹ค. ๋ช…์‹œ์ ์œผ๋กœ ๋‹ฌ๋ฆฌ ์–ธ๊ธ‰๋˜์ง€ ์•Š๋Š” ํ•œ, ํ•ด๋‹น ์•ฑ์ด๋‚˜ ๊ฐœ๋ฐœ์ž๋Š” MWM, Apple, Google Play, ์•ฑ ํผ๋ธ”๋ฆฌ์…” ๋˜๋Š” ์•ฑ ๊ฐœ๋ฐœ์ž์™€ ์ œํœด, ๋ณด์ฆ, ํ›„์›, ์Šน์ธ ๋˜๋Š” ๊ณต์‹์ ์œผ๋กœ ์—ฐ๊ฒฐ๋˜์–ด ์žˆ์ง€ ์•Š์œผ๋ฉฐ, ์ด ํŽ˜์ด์ง€์˜ ์–ด๋–ค ๋‚ด์šฉ๋„ ํ•ด๋‹น ์•ฑ์ด MWM์˜ ์„œ๋น„์Šค๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐœ๋ฐœ๋˜์—ˆ์Œ์„ ์˜๋ฏธํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๋ชจ๋“  ์ƒํ‘œ, ๋กœ๊ณ , ์Šคํฌ๋ฆฐ์ƒท ๋ฐ ๊ธฐํƒ€ ์ฝ˜ํ…์ธ ๋Š” ํ•ด๋‹น ์†Œ์œ ์ž์˜ ์ž์‚ฐ์ž…๋‹ˆ๋‹ค.

๋กœ๊ณ : Live Link Face
๋‹ค์šด๋กœ๋“œ: App Store

Live Link Face

iPhone์„ ๊ณ ํ’ˆ์งˆ ํผํฌ๋จผ์Šค ์บก์ฒ˜ ๋ฆฌ๊ทธ๋กœ ๋ฐ”๊ฟ”๋ณด์„ธ์š”. ์‹ค์‹œ๊ฐ„ ํ‘œ์ •์„ MetaHuman์œผ๋กœ ์ŠคํŠธ๋ฆฌ๋ฐํ•˜๊ฑฐ๋‚˜ ํ”„๋กœ๋•์…˜ ์›Œํฌํ”Œ๋กœ๋ฅผ ์œ„ํ•œ ์‹œ๋„ค๋งˆํ‹ฑ ๋ฐ์ดํ„ฐ๋ฅผ ๊ธฐ๋กํ•˜์„ธ์š”.

์ฃผ์š” ์ˆ˜์น˜

๋‹ค์šด๋กœ๋“œ

926K+

์‚ฌ์šฉ์ž ํ‰์ 

3.6/5

์ด ํ‰๊ฐ€ ์ˆ˜

500

๊ฐœ๋ฐœ์‚ฌ

Epic Games International, S.a.r.l.

์นดํ…Œ๊ณ ๋ฆฌ

Graphics & Design

์ง€์› ์–ธ์–ด

4

์ตœ์‹  ๋ฒ„์ „

1.6.0

ํฌ๊ธฐ

116.6 MB

์ถœ์‹œ์ผ

2020๋…„ 7์›” 7์ผ
๊ธฐ๋Šฅ

์ŠคํŠœ๋””์˜ค๊ธ‰ ์–ผ๊ตด ์บก์ฒ˜

ํผํฌ๋จผ์Šค์™€ ์—”์ง„ ๊ฐ„์˜ ๊ฒฉ์ฐจ๋ฅผ ํ•ด์†Œํ•˜์„ธ์š”. iPhone์„ ์ „๋ฌธ ๋ชจ์…˜ ์บก์ฒ˜ ๋ฆฌ๊ทธ๋กœ ๋ฐ”๊ฟ” Unreal Engine์—์„œ ์‹œ๋„ค๋งˆํ‹ฑ ์ •๋ฐ€๋„๋กœ ๋””์ง€ํ„ธ ํœด๋จผ์— ์ƒ๋ช…์„ ๋ถˆ์–ด๋„ฃ์œผ์„ธ์š”.

MetaHuman ํ†ตํ•ฉ

๊ณ ํ’ˆ์งˆ ๊นŠ์ด ๋ฐ์ดํ„ฐ์™€ ์›์‹œ ๋น„๋””์˜ค๋ฅผ ์บก์ฒ˜ํ•˜์—ฌ MetaHuman Animator๋ฅผ ๊ตฌ๋™ํ•˜๊ณ  ํด๋ฆญ ๋ช‡ ๋ฒˆ์œผ๋กœ AAA๊ธ‰ ์–ผ๊ตด ํผํฌ๋จผ์Šค๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.

์‹ค์‹œ๊ฐ„ ์ŠคํŠธ๋ฆฌ๋ฐ

ARKit ์• ๋‹ˆ๋ฉ”์ด์…˜ ๋ฐ์ดํ„ฐ๋ฅผ ๋„คํŠธ์›Œํฌ๋ฅผ ํ†ตํ•ด ์ŠคํŠธ๋ฆฌ๋ฐํ•˜์—ฌ Unreal Engine์˜ ์‹ค์‹œ๊ฐ„ ๋ Œ๋”๋ง์œผ๋กœ 3D ๋ฉ”์‹œ์— ์ฆ‰์‹œ ํ‘œ์ •์„ ์‹œ๊ฐํ™”ํ•ฉ๋‹ˆ๋‹ค.

FAQ

์ž์ฃผ ๋ฌป๋Š” ์งˆ๋ฌธ

์— ๋Œ€ํ•ด ์•Œ์•„์•ผ ํ•  ๋ชจ๋“  ๊ฒƒ Live Link Face

Live Link Face๋Š” ๋ฌด์—‡์— ์‚ฌ์šฉ๋˜๋‚˜์š”?

Live Link Face๋Š” iPhone ๋˜๋Š” iPad์—์„œ ์บก์ฒ˜ํ•œ ์–ผ๊ตด ์„ฑ๋Šฅ์„ Unreal Engine์œผ๋กœ ๊ฐ€์ ธ์˜ค๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค. MetaHuman ๋ฐ ๊ธฐํƒ€ ์บ๋ฆญํ„ฐ์˜ ์‹ค์‹œ๊ฐ„ ๋ฐ ์ฒ˜๋ฆฌ๋œ ์–ผ๊ตด ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ๊ฐ€๋Šฅํ•˜๊ฒŒ ํ•˜๋ฉฐ Unreal Engine ์›Œํฌํ”Œ๋กœ์šฐ์™€ ์ง์ ‘ ํ†ตํ•ฉ๋ฉ๋‹ˆ๋‹ค.

Live Link Face์™€ ํ˜ธํ™˜๋˜๋Š” ๊ธฐ๊ธฐ๋Š” ๋ฌด์—‡์ธ๊ฐ€์š”?

Live Link Face๋Š” ์–ผ๊ตด ์„ฑ๋Šฅ ์บก์ฒ˜๋ฅผ ์œ„ํ•ด iPhone 12 ์ด์ƒ์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค. Unreal Engine ๋‚ด์—์„œ ์บก์ฒ˜๋œ ๋ฐ์ดํ„ฐ๋ฅผ ํ™œ์šฉํ•˜๋ ค๋ฉด Windows 10 ๋˜๋Š” 11์„ ์‹คํ–‰ํ•˜๋Š” ๋ฐ์Šคํฌํ†ฑ PC๋„ ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค.

Live Link Face๋Š” MetaHuman Animator๋ฅผ ์ง€์›ํ•˜๋‚˜์š”?

์˜ˆ, Live Link Face๋Š” MetaHuman Animator๋ฅผ ์ง€์›ํ•ฉ๋‹ˆ๋‹ค. ์›์‹œ ๋น„๋””์˜ค ๋ฐ ๊นŠ์ด ๋ฐ์ดํ„ฐ๋ฅผ ์บก์ฒ˜ํ•˜๋ฉฐ, MetaHuman Animator๋Š” ์ด๋ฅผ ์ฒ˜๋ฆฌํ•˜์—ฌ Unreal Engine์—์„œ MetaHuman ์บ๋ฆญํ„ฐ๋ฅผ ์œ„ํ•œ ๊ณ ํ’ˆ์งˆ ์–ผ๊ตด ์• ๋‹ˆ๋ฉ”์ด์…˜์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค.

๋‹ค์Œ ์Šคํฌ๋ฆฐ์ƒท๊ณผ ์„ค๋ช…์€ ์•ฑ์˜ ๊ณต์‹ ์Šคํ† ์–ด ๋ชฉ๋ก์—์„œ ์ง์ ‘ ๊ฐ€์ ธ์˜จ ๊ฒƒ์ด๋ฉฐ ์•ฑ ๊ฐœ๋ฐœ์ž์˜ ์ž์‚ฐ์ž…๋‹ˆ๋‹ค.

์•ฑ ์Šคํ† ์–ด

์Šคํฌ๋ฆฐ์ƒท

Live Link Face - Unreal Engine MetaHuman ์–ผ๊ตด ๋ชจ์…˜ ์บก์ฒ˜๋ฅผ ์œ„ํ•ด ๋ฏธ์†Œ ์ง“๋Š” ์—ฐ๊ธฐ์ž์˜ ํด๋กœ์ฆˆ์—…

Unreal Engine MetaHuman ์–ผ๊ตด ๋ชจ์…˜ ์บก์ฒ˜๋ฅผ ์œ„ํ•ด ๋ฏธ์†Œ ์ง“๋Š” ์—ฐ๊ธฐ์ž์˜ ํด๋กœ์ฆˆ์—…

Live Link Face - Unreal Engine MetaHuman ๊ธฐ์ˆ ์„ ์‚ฌ์šฉํ•˜์—ฌ ์ƒ์„ฑ๋œ ๊ณ ํ’ˆ์งˆ ๋””์ง€ํ„ธ ์บ๋ฆญํ„ฐ

Unreal Engine MetaHuman ๊ธฐ์ˆ ์„ ์‚ฌ์šฉํ•˜์—ฌ ์ƒ์„ฑ๋œ ๊ณ ํ’ˆ์งˆ ๋””์ง€ํ„ธ ์บ๋ฆญํ„ฐ

Live Link Face - Live Link Face ์•ฑ ์„ ํƒ ํ™”๋ฉด์œผ๋กœ MetaHuman Animator ๋ฐ ARKit ์บก์ฒ˜ ๋ชจ๋“œ ์˜ต์…˜ ํ‘œ์‹œ

Live Link Face ์•ฑ ์„ ํƒ ํ™”๋ฉด์œผ๋กœ MetaHuman Animator ๋ฐ ARKit ์บก์ฒ˜ ๋ชจ๋“œ ์˜ต์…˜ ํ‘œ์‹œ

Live Link Face - ์ „๋ฌธ ๋ชจ์…˜ ์บก์ฒ˜ ๋ฆฌ๊ทธ์— ์žฅ์ฐฉ๋œ iPhone ์•ž์—์„œ ์–ผ๊ตด ํ‘œ์ •์„ ์ง“๋Š” ์—ฌ์„ฑ

์ „๋ฌธ ๋ชจ์…˜ ์บก์ฒ˜ ๋ฆฌ๊ทธ์— ์žฅ์ฐฉ๋œ iPhone ์•ž์—์„œ ์–ผ๊ตด ํ‘œ์ •์„ ์ง“๋Š” ์—ฌ์„ฑ

Live Link Face - Live Link Face์—์„œ ๋ฉ”์‰ฌ ์˜ค๋ฒ„๋ ˆ์ด๊ฐ€ ์žˆ๋Š” ์‹ค์‹œ๊ฐ„ ์–ผ๊ตด ๋ชจ์…˜ ์บก์ฒ˜ ์ธํ„ฐํŽ˜์ด์Šค

Live Link Face์—์„œ ๋ฉ”์‰ฌ ์˜ค๋ฒ„๋ ˆ์ด๊ฐ€ ์žˆ๋Š” ์‹ค์‹œ๊ฐ„ ์–ผ๊ตด ๋ชจ์…˜ ์บก์ฒ˜ ์ธํ„ฐํŽ˜์ด์Šค

Live Link Face - Live Link Face์˜ ํ…Œ์ดํฌ ๋ธŒ๋ผ์šฐ์ €์— ๋…นํ™”๋œ ์–ผ๊ตด ์บก์ฒ˜ ํผํฌ๋จผ์Šค ๋ชฉ๋ก ํ‘œ์‹œ

Live Link Face์˜ ํ…Œ์ดํฌ ๋ธŒ๋ผ์šฐ์ €์— ๋…นํ™”๋œ ์–ผ๊ตด ์บก์ฒ˜ ํผํฌ๋จผ์Šค ๋ชฉ๋ก ํ‘œ์‹œ

Live Link Face - Live Link Face ์•ฑ ์ธํ„ฐํŽ˜์ด์Šค์—์„œ ์บก์ฒ˜๋œ ์–ผ๊ตด ํผํฌ๋จผ์Šค์˜ ๋น„๋””์˜ค ์žฌ์ƒ

Live Link Face ์•ฑ ์ธํ„ฐํŽ˜์ด์Šค์—์„œ ์บก์ฒ˜๋œ ์–ผ๊ตด ํผํฌ๋จผ์Šค์˜ ๋น„๋””์˜ค ์žฌ์ƒ

์„ค๋ช…

Live Link Face for effortless facial animation in Unreal Engineโ€”capture performances for use in Unreal Engine from your iPhone or iPad. Capture facial performances for MetaHuman Animator: - Live Link Face supports both real-time and processed animation. - MetaHuman Animator uses Live Link Face to capture performances, then applies its own processing to create high-fidelity facial animation for MetaHumans. - The Live Link Face app captures raw video and depth data, which can be transmitted directly from your device into Unreal Engine for use with the MetaHuman plugin. - Facial animation created with MetaHuman Animator can be applied to any MetaHuman character in just a few clicks. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for MetaHumans: - The Live Link Face app generates animation to drive a MetaHuman Character in real time. - Animation data is streamed to Unreal Engine over a network using the MetaHuman Live Link Plugin. - This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11. Real-time animation for non-MetaHuman characters: - Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network. - Visualize facial expressions in real time with live rendering in Unreal Engine. - Drive a 3D preview mesh, optionally overlaid over the video reference on the phone. - Record the raw ARKit animation data and front-facing video reference footage. - Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration. Timecode support for multi-device synchronization: - Select from the system clock, an NTP server, or use a Tentacle Sync device to connect with a master clock on stage. - Video reference is frame accurate with embedded timecode for editorial. Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine: - Trigger recording remotely so actors can focus on their performances. - Capture slate names and take numbers consistently. - Extract data for processing and storage. Browse and manage the library of captured takes: - Delete takes within Live Link Face, share via AirDrop. - Transfer directly over network when using MetaHuman Animator. - Review captured footage on-device.

Download

๋‹ค์šด๋กœ๋“œ: App Store
์ถ”์ฒœ

๋น„์Šทํ•œ ์•ฑ

์œ ์‚ฌํ•œ ๊ธฐ๋Šฅ๊ณผ ์‚ฌ์šฉ์ž ๊ฒฝํ—˜์„ ๊ฐ€์ง„ ์•ฑ

์ด ํŽ˜์ด์ง€๋Š” ์•ฑ์ด๋‚˜ ๊ฐœ๋ฐœ์ž์˜ ๊ณต์‹ ํŽ˜์ด์ง€๊ฐ€ ์•„๋‹ˆ๋ฉฐ, ์ •๋ณด ์ œ๊ณต ๋ฐ ๋…ผํ‰์„ ๋ชฉ์ ์œผ๋กœ ์ž‘์„ฑ๋œ ๋…๋ฆฝ ํŽธ์ง‘ ๊ฐ„ํ–‰๋ฌผ์ž…๋‹ˆ๋‹ค. ๋ช…์‹œ์ ์œผ๋กœ ๋‹ฌ๋ฆฌ ์–ธ๊ธ‰๋˜์ง€ ์•Š๋Š” ํ•œ, ํ•ด๋‹น ์•ฑ์ด๋‚˜ ๊ฐœ๋ฐœ์ž๋Š” MWM, Apple, Google Play, ์•ฑ ํผ๋ธ”๋ฆฌ์…” ๋˜๋Š” ์•ฑ ๊ฐœ๋ฐœ์ž์™€ ์ œํœด, ๋ณด์ฆ, ํ›„์›, ์Šน์ธ ๋˜๋Š” ๊ณต์‹์ ์œผ๋กœ ์—ฐ๊ฒฐ๋˜์–ด ์žˆ์ง€ ์•Š์œผ๋ฉฐ, ์ด ํŽ˜์ด์ง€์˜ ์–ด๋–ค ๋‚ด์šฉ๋„ ํ•ด๋‹น ์•ฑ์ด MWM์˜ ์„œ๋น„์Šค๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐœ๋ฐœ๋˜์—ˆ์Œ์„ ์˜๋ฏธํ•˜์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ๋ชจ๋“  ์ƒํ‘œ, ๋กœ๊ณ , ์Šคํฌ๋ฆฐ์ƒท ๋ฐ ๊ธฐํƒ€ ์ฝ˜ํ…์ธ ๋Š” ํ•ด๋‹น ์†Œ์œ ์ž์˜ ์ž์‚ฐ์ž…๋‹ˆ๋‹ค.