Uniform - 3D Editor

Uniform - 3D Editor

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Logo of Uniform - 3D Editor

Uniform - 3D Editor: The Professional Unified Workspace for 3D Creation

Break free from modes and complex workflows. Experience desktop-class sculpting, PBR painting, and retopology in one high-performance iPad app optimized for M-series chips and Apple Pencil.

Publisher

Sparseal SL

Category

Graphics & Design

Downloads

25K+

User Rating

3.6/5

Total Ratings

0

Locales

1

Design Without Boundaries

Discover the interface used by 25K+ users.

Interface of Uniform 3D Editor showing a split view of a detailed character sculpt and its rendered version

Interface of Uniform 3D Editor showing a split view of a detailed character sculpt and its rendered version

Uniform 3D Editor interface on iPad showing multiple viewports of a stylized 3D character head being sculpted and painted

Uniform 3D Editor interface on iPad showing multiple viewports of a stylized 3D character head being sculpted and painted

Uniform 3D Editor interface showing a cylindrical model with snapping settings.

Uniform 3D Editor interface showing a cylindrical model with snapping settings.

Uniform 3D Editor app interface showing the new object panel for mesh selection on iPad

Uniform 3D Editor app interface showing the new object panel for mesh selection on iPad

Professional 3D, Reimagined for iPad.

The tools that make this app stand out, trusted by 25K+ users.

🛠️

Unified Creative Workspace

Stop switching modes. Our modular toolkit lets you sculpt high-poly meshes and paint PBR textures with the same intuitive brushes in one fluid environment.

🚀

Desktop-Class Performance

Engineered for Metal 3 and M-series chips. Effortlessly manipulate millions of polygons and complex layer stacks with zero lag or stuttering.

📐

Professional Retopology & UVs

Go from concept to game-ready assets on the go. Master your geometry with advanced retopology tools and seam-based UV unwrapping.

About the app

Everything you need to know about Uniform - 3D Editor.

Description

* Uniform is optimized for the latest iPad devices. A device with support for Metal 3 (A14 or later, M1 or later) is recommended. Some features and critical optimizations are not available in older devices. * Uniform works best with Apple Pencil. Some features may not be accessible when using touch only input. A general purpose 3D editor focused on performance and customization. With Uniform you can use the exact same toolkit for creating high poly sculpts, low poly models with textures, normal maps, PBR painting and layering, 2D images and final renders. No modes, no different tools and settings for different object types. Uniform allows you to use the exact same paint brush to paint on a high poly mesh or on a pixel art image. Main features: * Modular, highly customizable tool system that covers a wide range of operations, such as: High poly sculpting and color/PBR painting, including deformers, filters, alpha stamps and VDMs. Texture painting and normal map sculpting. Create high resolution details in low poly objects without baking a high poly mesh. Per pixel/vertex painting for precision pixel art painting and low poly models with visible pixel grids and nearest texture filtering. Direct mesh topology manipulation for poly to poly modeling and retopology, including CozyBlanket pencil tool. Seam based UV unwrapping, voxel remesh and subdivision based sculpting. Region segmentation for partial visibility management and controlling areas of influence. Object creation, mesh primitives and volume-based sketching. Procedural objects and non-destructive operations like OpenSubdiv or Shell. * Layer stack compositor: Uniform supports layers for both displacement and color in all object types (meshes, textures and images). Uniform layer compositor supports procedural layers such as color fills, color corrections and PBR material fills. Layers can have its influence controlled by user editable masks. * Great performance thanks to GPU accelerated tools and layer stack compositor. Uniform takes full advantage of the iPad unified memory architecture and GPU compute capabilities. Use surface filters or brushes that fully cover a model with several millions of polygons without any lag or stuttering. * Multi-scene workspace. Uniform supports working on multiple scenes at the same time within the same file. These scenes can be rendered in multiple views using various viewports or instanced inside other scenes for compositing more complex models. * Multi object editing: Uniform supports editing multiple objects at the same time, even when they are from different types. You can paint across a model composed of high meshes, meshes with textures and images with a single stroke. * Real time renderer with supports for PBR materials and NPR blending, point lights, HDRs and automatic tool overlays. * Dynamic surface views to visualize models the best way possible depending on the task. Surface views can be customized with a built-in editor.

Latest Version

1.4.6

Size

191.1 MB

First Released

May 15, 2024

Unify Your 3D Creative Workflow

Experience desktop-class sculpting, PBR painting, and modeling on your M-series iPad. Harness the power of Metal 3 to create without modes or limitations—wherever inspiration strikes.

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App information, icons, screenshots, and descriptions displayed on this page are sourced from the Apple App Store and are the property of their respective developers. Download estimates and rankings are based on MWM's proprietary models and may not reflect actual figures. This page is provided for informational and analytical purposes only.

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